Mistmoore Castle Revamped
Mistmoore Castle has received a major upgrade! In addition to named NPCs being guaranteed spawns, they now all have a guaranteed loot drop of a common or rare item with stat bonuses. There will also be increased chances of dropping motes of potential. Additionally, the denizens of the castle zone will be a bit less aggressive in the daylight ... but watch out at night.
Improvements to Fractional UI Scaling & Cursor Scaling The UI Scaling system will support fractional ui scaling in .25 increments, ranging from 0.75x to 4.00x, along with other improvements including cursor scaling. Experience Bonus Grouping will now give a small experience bonus as intended. We like Kedge notes here?
Fixed an issue where high level named monsters in Kedge Keep were taking an excessively long time to respawn.
Player pets are now prevented from equipping secondary-only items when they utilize a two-hander in their primary hand.
Monsters should no longer try to patrol through walls in Runnyeye.
One of my favorite ones: "Fix an issue where music would need to completely come to a stop before being able to resume the same track. The same track will now be able to resume the same sequence without having to fully have the track come to a stop.
The Soldier's Brooch quest in Rathe Mountains will now allow the player to choose their reward.
Restored classic two-handed blunt animations.
Fix for players getting charmed, and then shrunk by the pet scaling option
Creatures in the Plane of Fear should no longer fear you so hard that you're unable to approach the game again for 24 hours.
Saturday, August 15, 2026
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